10 Worst Uses Of CGI In Anime History

7. Fate Stay/Night

berserk anime
Studio Deen

The best thing that could have happened to this franchise was being adopted by Studio Ufotable. Because before they were, when the Fate series did CGI, it looked - well - like this.

Fate Stay/Night was already a poor adaptation of the original story that would be corrected with the later reboot, Unlimited Blade Works, but their portrayal of the dragon was just the icing on the cake.

Really, you could see it as the perfect amalgamation of everything wrong with this original adaptation. It's incredibly rushed, the budget isn't nearly as big as it needs to be, but they shoot for it anyway, and ultimately it comes out more laughable than anything else.

The dragon just looks so damn fake, and that's when it's standing still. When it tries to move, it's even worse. And yes this was the mid 2000s, but by then we were already seeing stuff like the Garden of Sinners series, and frankly they could have just drawn the dragon and saved themselves the embarassment.

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John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?