She-Hulk: Attorney At Law Episode Three Review - 4 Ups & 5 Downs

8. Down - The CGI Took A Nosedive

She Hulk
Marvel Studios

The CGI in Phase Four of the MCU has been hit and miss at best. For all of the movie’s flaws, you can’t deny the majesty of Eternals’ aesthetic, while on the other side of the coin you have Doctor Strange’s third eye. The less said about that the better.

Such effects in the trailers for She-Hulk: Attorney at Law certainly fell into the same category as the latter. It didn’t exactly inspire much confidence in the show, but outside of the very questionable high-wire kick from Titania, far too reminiscent of Fat Bastard’s similar scene in Austin Powers: Goldmember, the effects were strong.

She-Hulk herself looked fantastic. Next to Bruce Banner’s Hulk, a character who the MCU has gotten pretty good at bringing to life over the years, she didn’t seem out of place. It was just two Hulks in Mexico who looked just as believable as each other.

In episode three however, for whatever reason, the CGI seemed closer to the trailers than the first two episodes of the season. Her TV interview was fine, potentially as it was just her head and shoulders, but when she was walking through her office and dancing in the post-credit scene, she looked painfully clunky, wooden, and woefully unrealistic.

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This standard nerd combines the looks of Shaggy with the brains of Scooby, has an unhealthy obsession with the Marvel Cinematic Universe, and is a firm believer that Alter Bridge are the greatest band in the world.