The Walking Dead: 8 Things "Forget" Got Right (And 2 It Didn't)
1. "There Ain't Much Of A Difference No More"
A lot of the most popular cable shows in the recent so-called renaissance of television boast that they have flexible, murky moralities unlike the sort you're used to on, say, police procedurals where the cops are always the good guys and the criminals are always the bad guys and, at the end of each episode, the good guys win and the bad guys get locked up in prison for 25-to-life. Shows like Breaking Bad, The Sopranos, True Detective are singled out as being truly innovative and intriguing when it comes to their characters, their motivations, and their actions. For the most part, though, it's not so much the moral complexity as it is the characters been arseholes that audiences still identify with regardless. It's a completely different show, but The Walking Dead does a lot better at delivering on that premise as of late, much in the same vein as The Wire and The Shield a one-two punch of crime dramas with some actual murkiness to their moralities. In Forget Daryl suggest there isn't much difference between good or bad people. And that isn't just a line. In the world of The Walking Dead, at this point, neither really matters. All that matters is if a person helps the characters survive, or doesn't. Whether they're a good person or not doesn't enter into it.
Tom Baker is the Comics Editor at WhatCulture! He's heard all the Doctor Who jokes, but not many about Randall and Hopkirk. He also blogs at http://communibearsilostate.wordpress.com/