The Walking Dead: 13 Things That Make No Damn Sense

3. How Sophia Got In The Barn

Walking Dead Sophia This mistake's more hypothetical, but please, bear with me. The main revelation of the season 2's mid-run finale is that Sophia isn't alive €“ she's actually a walker in Hershel's barn. It's a surprise that knocks you for six, and gives a meandering run of episodes a real dramatic punch. But the more you think about it, the more you have to ask €“ who the hell put her in there? According to Hershel it was Otis, the man of many talents who made the Greene farm's world go round. But how could he do it? After all, when we first come across Otis, it's the morning after the night Sophia goes missing. If we take Hershel at his word, this only gives Otis a very, very small window of opportunity to snag walker Sophia and put her in the barn. As a result, the capture would be fresh in his mind when the group mention a missing little girl, and Otis, as a seasoned zombie-catcher, will know that she's very freshly dead. It's not hard for him to put two-and-two together, but he just doesn't. Personally, I think that's strange €“ it's one thing trying to build toward a dramatic revelation come the mid-finale, but when the possible solution to the mystery should've been stumbled upon in episode two (because again, who else could've possibly found Sophia), you're just left with questions.
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Contributor

Durham University graduate and qualified sports journalist. Very good at sitting down and watching things. Can multi-task this with playing computer games. Football Manager addict who has taken Shrewsbury Town to the summit of the Premier League. You can follow me at @Ed_OwenUK, if you like ramblings about Newcastle United and A Place in the Sun. If you don't, I don't know what I can do for you.