10 Acclaimed Video Games Everybody Turned Against
8. Batman: Arkham Knight
After Batman: Arkham Origins received an underwhelming reception, it was refreshing to see the IP's creators, Rocksteady, return for Batman: Arkham Knight.
Even though the late Kevin Conroy was absent from Origins, he reprised the lead role this time around, which seemed fitting since it was the final chapter in the Arkhamverse (at the time). As expected, Arkham Knight was a rousing success, with critics praising its astounding visuals, emotional story, and refined combat. Tying up all the loose ends, Arkham Knight seemed like a satisfying conclusion to Rocksteady's beloved brand.
But over time, the flaws became more noticeable (and not just because of the unforgivable PC launch). Though the marketing built up the mysterious titular villain, many comic fans guessed his identity before launch. The Riddler trophies were more excessive than ever, despite being regularly criticised in previous instalments. Though it was nice to see Mark Hamill return as the Joker, his inclusion diluted the impact of the character's death in Arkham City.
Although these criticisms didn't ruin the game, the same cannot be said about the Batmobile. Despite being the most hyped aspect, driving around in Batman's armoured car grew tiresome due to the janky frame-rate and irritating tank mechanics. To be fair, it wouldn't be so bad if the Batmobile was used sparingly. However, the infernal vehicle features in over a dozen missions.
Arkham Knight is a solid title but it's safe to say it's the weakest entry in Rocksteady's Batman trilogy.