10 Biggest Consumer Complaints The Gaming Industry Doesn't Want To Fix
5. Yearly Releases Making Games Stale
Weren't we just talking about Call of Duty? Funny that.
Yearly releases are something that have been happening in gaming for as long as gaming has been around. If a game is popular enough to be released every year, chances are publishers are going to do it, especially if the game itself doesn't need much changing between years.
It's pretty obvious why this won't change. Games like Fifa and Call of Duty earn their publishers so much money year in and year out that getting rid of them even for a year is unthinkable.
The problem is that these yearly releases are full-priced and offer such little new content to their players. A few new game modes, a few different maps and the same repeated gameplay gets old really fast. These franchises are stagnant, and releasing them every year really isn't helping, no matter how popular they are.
Look at Assassin's Creed: Origins for an example of why getting rid of yearly releases is a good thing. Ubisoft finally gave that series the time and love it needed and out came a much more interesting game because of it.