Batman: Arkham Knight was one of the biggest game releases of 2015. It was hyped as the final game in Rocksteadys acclaimed Arkham trilogy and presented players with the first open-world Gotham in which you can drive around in the Batmobile. Unfortunately, a dark cloud shrouded this anticipated release in the form of a complete failure of a PC port that prevented many people from simply playing their game. The Windows version of Arkham Knight was plagued with enormous technical issues, game-breaking bugs and framerate drops. It was so bad that Warner Bros. Entertainment actually suspended sales on the PC to fix these problems, and it was only just lifted this past October. However, PC players have noticed that a myriad of issues still remain, and WB announced that they would be offering refunds until the end of the year. Botched video game launches are nothing new these days, but Arkham Knights failures on the PC were on a whole other level. Many saw such a shoddy release of a AAA game as unacceptable, and rightly so. It was even rumored that WB knew of the problems but released it anyway in order to make deadlines. It was one of the worst launches ever, the problems of which continue to be so extensive and far-reaching that it has become a dramatic symbol of an increasingly common problem within the industry. Not exactly an achievement to be proud of.