10 Great Video Game Sequels That STILL Killed Their Franchises
6. Doom 3
Doom was gloriously brought back to life with 2016's reboot but it took twelve years and multiple failed attempts to get there, leaving a 12 year gap that whilst it ticked by, felt as though the series was never coming back.
Dropping the frantic, arcadey shooting of the original games in favour of gameplay inspired by survival horror titles, Doom 3 was a huge departure for the series. Focusing much more on plot and atmosphere rather than balls-to-the-wall demon killing, the sequel was an attempt to usher the series into an entirely new generation.
For the most part it succeeded. A technical marvel at the time of release, Id Software's showpiece for their new engine managed to retain the same spirit of the first few games while moving down a more overtly horror inspired direction.
It was an approach that proved to be divisive to say the least though, and Doom 3 split critics and fans when it released back in 2004.
It wasn't the audience that killed the franchise this time around though, as Doom 3 set the series on a trajectory that was far too similar to other shooters at the time. Going into the fourth game, the devs couldn't quite figure out the series' identity, and the franchise entered a deathly slumber for over a decade.