10 Lies Video Games Could Never Recover From

1. Ouya - A Console For Everyone

Overwatch 2
Ouya, Inc.

Ouya’s self-titled video game console could probably earn a spot on this list itself, not the least of which being the controversy of whether or not it even qualified as a system. But there's a juicier story to tell. You see, when what some dubbed an overpriced smart phone surprised few by underperforming upon release, Ouya got a wild idea.

That idea was called the “Free The Games Fund”. Indie developers crowdfunding their games on Kickstarter would be eligible to see Ouya match whatever the campaign ended on - as long as it made at least $50,000. Unsurprisingly it didn’t take long for the titles that qualified to be called out for some shady business.

Accusations that many of the backers were fake abounded: Many of the profiles shared similar name and avatar styles and had never backed another project, but was suddenly throwing large sums of money on these random indie games. Along with the fact that at least one of these shady backer accounts matched a missing person’s report.

With such bad news as Kickstarter suspending the campaign of one of the projects and the founder of another threatening to sue people criticizing their claim to securing NFL licensing, developers started delisting their games from the Ouya in protest.

While some did eventually return, the whole idea turned out to be self-defeating. A console that already lacked games, couldn’t afford to lose the ones it did have. Unsurprisingly, after basically shutting down two years after that, the Ouya is considered one of the worst commercial disasters in gaming console history.

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Author of Escort (Eternal Press, 2015), co-founder of Nic3Ntertainment, and developer behind The Sickle Upon Sekigahara (2020). Currently freelancing as a game developer and history consultant. Also tends to travel the eastern U.S. doing courses on History, Writing, and Japanese Poetry. You can find his portfolio at www.richardcshaffer.com.