10 Most Bizarre Gaming Features We Just Accept

8. Inventory Slots

Modern Warfare Low Health
Nintendo

Stand up, and look in your pockets.

What have you got? Your phone, your wallet, some chewing gum? Probably.

How about four cooked chickens, two assault rifles, seven broadswords and a bazooka?

Wait, your jacket has pockets too? Great! Have ten encyclopedias, six more cooked chickens and the bones of your enemies.

Apart from Hermione Granger and The Doctor, humanoid capacity to carry goods and weapons is very much finite.

In gaming, inventory slots can span literal pages and comprise everything from mushrooms to missiles, and all in between.

Even games like Skyrim which impose a weight restriction on your inventory lest you become "Over-Encumbered" do not go far enough.

Yes, your in-game hoarding can see you rendered effectively stationary until you drop a few jerkins, but the fact that you can secrete such an embarrassment of goods about your person in the first place is bizarre in the extreme.

The classic inventory management of the early Resident Evil titles tried to make sense of this quandary by having the player arrange weapons and items into an attache case, utilising the physical space available within.

However, when the onscreen character was then show absolutely devoid of said case, the whole purposes was effectively defeated.

 
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Jedi Knight, last son of Krypton, backwards-compatible gaming nerd, Dark Knight of Teesside...