10 Most Bizarre Gaming Features We Just Accept
2. Health Pickups
The health pickup has been a fundamental component of the action game scene for over 30 years, and arrives in many forms.
Whether it's a whole cooked chicken found in a skip in Streets of Rage, a blue vial-type-thingy in Doom, or a first aid spray in the Resident Evil series, we frantically scour the horizon and check every crate and corner for these life saving objects when our health is low.
We make a mental note of where these items are when we are fully healed in order to circle back to them later should we need to, and we do this without even thinking about it.
Take damage, pick up health - gamers know this.
The problem is, much like the hilarious "Magic Sponge" physios apply to stricken footballers up and down the land on a Saturday afternoon, it's just nonsense.
Take the Streets of Rage example.
Battling through hordes of (identical) enemies, you take a literal crowbar to the face.
Bleeding, on death's door, you look around for anything to stem the flow of blood and save the life slowly ebbing from you.
An inexplicably cooked chicken which some absolute nutter has left in a skip is not going to help.
Yet it does.
It's so weird...