10 Obscenely Evil Video Game Villain Plans

The video game villains that just had NO chill.

final fantasy 14
Square Enix

Video game villains kind of have to be messed up. Its in their contract, nothing they can do. Right there in the fine print: "must kick X amount of puppies to qualify for video game villainy".

Otherwise, the player might start wondering why they have to fight this dude to progress the plot. If there isn't a clear and obvious downside to leaving a villain alone, then you've failed at writing a villain.

But some of them just take it way too damn far.

Some video game villains' plans are so obscenely evil that it makes you take a step back to go "well damn, dude". Whether it's the goal they wish to achieve being absolutely morally repugnant, or the methods they use to get their being some next-level bastardom, lots of villains just have absolutely no chill whatsoever.

And today we're celebrating these maddest of lads by listing the 10 video game villainous plots that were just utterly messed up.

10. Finishing Off Humanity - Fallout 2

final fantasy 14
Interplay

Humanity already has it pretty damn rough in the Fallout universe, especially in the first two games where civilization is more of a suggested concept than anything tangible. They definitely don't need a relic from the worst parts of the old world coming back to try and make things somehow worse.

Enter: The Enclave.

The Enclave was a military fascist cult made up of the inbred descendants of American politicians, generals, and business moguls. In their mind, the tribes of Fallout's America are tainted savages and mutants, while they are "true Americans".

Their plan to correct this discrepancy? The same plan that took Americans into California in the first place centuries ago: roll in and slaughter literally everyone already living there. Manifest Destiny, but like, in the other direction this time.

The way they go about "purifying" the game's world is nothing short of brutal, able to arrive and leave without anyone knowing they were there, since they operate the only flying machines left in the world. Abducting, murdering, and pillaging all that they come across, all in the name of an America that never existed outside of their inbred minds.

There's a metaphor here somewhere, I swear.

Contributor
Contributor

John Tibbetts is a novelist in theory, a Whatculture contributor in practice, and a nerd all around who loves talking about movies, TV, anime, and video games more than he loves breathing. Which might be a problem in the long term, but eh, who can think that far ahead?