10 Perfect Examples Of Level Design In Video Games

4. Airship Fortress (Super Mario Bros. 3)

super mario bros 3 Airship
Nintendo

One of the most complex stages from the game, Airship Fortress introduces multiple elements, balancing them perfectly as the player moves through the stage with relative speed.

There’s a nice sense of flow; the various hazards placed in perfect succession, providing ample challenge without hindering the flow of the stage, eventually culminating in a perfectly timed conclusion. It’s progressive, gradually building in intensity until the moment of conclusion.

In this respect, Airship Fortress is a standout stage, ranking among the best in the entire series. Visually, it’s the most interesting – and the music is phenomenal – but the reason it’s remembered so fondly is due solely to its design. Assembled with a specific pace in mind, pushing the player onward, challenging them without resorting to underhanded enemy placement and irregular platform placement, the missiles – though frequent – are easily avoided, keeping the player focused as they speed through the section, rather than interrupting the pacing.

Airship Fortress is one of the more memorable stages from the game – as well as many player’s favourite – for a reason beyond the catchy music and interesting visuals: the level design.

Contributor
Contributor

Formerly an assistant editor, Richard's interests include detective fiction and Japanese horror movies.