3. ...And Metal Gear Solid Probably Shouldntve Bothered

On the other hand, maybe its best the that people currently in charge of developing AAA titles not be entrusted with creating female characters. Theyll only muck it up. Although its hard to imagine Ubisoft would have messed up quite as catastrophically (if theyd managed to find the time in between creating a living, breathing, realistic recreation of French Revolution-era Paris) as the most recent instalments in the Metal Gear Solid franchise which just...ugh. Germaine Greer wept. The Metal Gear Solid games are good at a lot of things. Despite all of director Hideo Kojimas long, rambling cut scenes he does have some interesting things to say and insights about the nature and future of human warfare, the games are always incredibly fun and manage to conversely not take themselves too seriously, and the constant redesigns of the cardboard box are always welcome. Where it consistently falls down, however, are in its female characters, and Metal Gear Solid V looks to be no exception. That weird prologue game Ground Zeroes had one female character, who was raped and then had a bomb put in her vagina the player has to remove at the finale. Things dont look like theyll improve much with Metal Gear Solid V proper, either, as The Phantom Pain stars a single female character. A sniper. Who enters the battlefield in a bikini and suggestively ripped tights. What the heck, Kojima?