10 Things Pokémon Sun & Moon Must Fix From X & Y

9. Scrap The 3 Vs. 3 Battles

Pokemon 3 on 3 battle.jpg
Nintendo

Larger battles were introduced to the series prior to X & Y, but they were a larger feature than ever in the sixth generation. Considered a way to increase the action in a fairly formulaic series, it's easy to see why piling more Pokémon onto a battlefield could've been seen as a reasonable move to make.

In practice, however, these larger battles only served to point out some of the flaws in the makeup of the series. For starters, in regular 3 on 3 battles you'll find certain Pokémon are only able to attack their counterparts if they aren't too far away. This makes the game feel terribly stagnant and removes any illusion that you're participating in the kind of exciting, dynamic battles seen in the anime series.

They also highlight how important chance can be to a battle. Placement becomes everything, as if you have a strong type-match that isn't well-positioned at the start of the battle then you may not even be able to make good use of it. It could be argued that adding a shuffle mechanic to these battles could help save them, but ultimately they're an addition that wouldn't really be missed if removed altogether.

Contributor
Contributor

Gareth is 28 years old and lives in Cardiff. Interests include film, TV and an unhealthy amount of Spider-Man comics and Killers songs. Expect constant references to the latter two at all times. Follow on twitter @GJCartwright.