10 Video Game Clichés Everyone Is Sick Of

7. Cutscenes That Don’t Track With Your Gameplay

uncharted sniper
Naughty Dog

Let me paint you a word picture. You’re the biggest, baddest thing in town. There’s not a grunt or mini-boss or named enemy that can stand against you. You’ve flattened more bad dudes than you can remember and you’re overleveled to hell.

Well, not in this cutscene you aren’t.

You might have spent the rest of the game kicking ass and taking names but stories usually require ups and downs so despite being a bonafide hero all it takes is a cutscene to get your character critically wounded, all of a sudden missing all their shots, or watching a loved one die. The latter of which is especially weird when you factor in games that give you healing and resurrection spells, ultimately undermining the narrative significance of death and injury.

This happens a lot in Uncharted where Nathan Drake romps through random soldiers for the whole game but when facing off against the antagonist, totally loses the ability to be a competent fighter.

Pile on top of this the fights where you’re scripted to lose and it's a big ball of cliches we’re totally sick of seeing. If you’re going to die in a video game, you better hope you do it in gameplay and not during a cutscene.

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Jess has been a journalist and content creator in the games industry for over 15 years and has been WhatCulture's resident Australian import and sorry cop since 2020, upping the quotient of swearing and apologising in WhatCulture Gaming's annual blooper videos considerably. She previously worked at GameSpot for 10 years, most notably hosting GameSpot News in addition to E3 live shows, and PAX panels. She regularly livestreams a variety of games on her 'jessmcdonell' YouTube and Twitch channels and hosts the 'Do It On The Day' podcast. She has won awards for her news and feature work in gaming as well as an accolade for her comedic writing (likely an admin error). She can be found on X at @jessmcdonell and Instagram at @jessicamcdonell sharing her current videogame fixations, industry insights, and videos of her cat, Karma.