10 Video Games That Should’ve Quit While They Were Ahead
4. Spider-Man
Let's not play coy with this one. Every Spider-Man game released since June 28, 2004 has been struggling to recreate the web-slinging joyride that was Spider-Man 2: The Game. Unfortunately the IP is owned by Activision, and therefore been left to rot in a hell of outsourcing and rushed deadlines. Doing anything in Spider-Man 3 - swinging, fighting, skipping the mind-numbing cut-scenes - feels as awkward as trying to staple water to a tree, and Spider-Man: Shattered Dimensions is just plain schizophrenic. Edge of Time is arguably the closest; it's certainly far better than the dreadful Web of Shadows. Even The Amazing Spider-Man for PlayStation 4, the umpteenth reboot spawned in the wake of the brand's latest films, failed to nail it down - though it was commendably close on the swinging bit. Hell, even the original PlayStation title is head and shoulders above most modern releases. In the end, Activision has yet to strike the golden alchemical formula of PS2-era Spidey and instead continued to lengthen the already disconcerting list of dreadful licensed video games.
A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games?
Well that doesn't sound anything like me.