10 Video Games That Got EVERYTHING Wrong

3. Left Alive

Saints Row 2022
Square Enix

Square Enix's stealth-action game Left Alive was hyped primarily on the involvement of Metal Gear Solid concept artist Yoji Shinkawa, who would be contributing his designs to a game that, focused on stealth and large mechs, didn't seem a million miles away from Hideo Kojima's franchise.

But Left Alive was rightly pilloried by the games press for the fact that it fundamentally wasn't enjoyable as a stealth game, or really anything at all.

The overpowering issue was the savagely unforgiving stealth mechanics, whereby even the lowest difficulty offered a hellacious level of challenge, made worse by a terribly infrequent checkpointing system.

Combined with stiff controls and a nothing story, Left Alive was an absolute chore to play, enough that even Shinkawa's solid artwork couldn't save it on a most basic, superficial level.

Though developer Ilinx did release a patch shortly after release that introduced a new Casual difficulty setting, by this point the damage was basically done. Yet even with this more forgiving mode of play, Left Alive was still a soulless waste of time.

And even though the Metacritic user score is considerably higher than that of critics, it's been suggested by some that Square Enix may have deployed bots to artificially inflate it, as they've been accused of doing with several other games.

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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.