10 Video Games That Punish You For Being Unlucky
6. Randomly Spawning Targets - Grand Theft Auto: San Andreas
By far the hardest mission in GTA: San Andreas is the infamous RC Zero level "Supply Lines," which while at least only an optional side mission, is nevertheless an absolute piss-take.
The mission involves flying an RC plane through San Fierro, shooting up five of Zero's rival courier vehicles, and returning to his roof all before the plane's scant amount of fuel runs out.
The original PS2 version of the game was especially unfair in continuing to whittle away your fuel even if you stopped throttling and tried to glide to conserve fuel, confirming you were really racing the clock above all else.
Message boards are full of players who spent hours and hours trying to beat the mission in time, and an underappreciated part of the problem is the fact that the couriers' spawn is randomly determined.
You might get lucky and have two of the couriers spawn close to one another, which can save you precious seconds, but if you don't, you're damn-near condemned to failure as the couriers will drive too far away from one another for you to destroy them all.
Later releases of San Andreas mercifully fixed the fuel issue such that it only depleted when the player operated the throttle, and in subsequent versions even gave players more fuel to ensure they could get the job done.
Again, count yourself lucky that beating Supply Lines isn't mandatory to complete the game, but it's still a horribly unfair mission that remains hugely controversial and widely-loathed almost 20 years later. The recent Definitive Edition didn't do much to change that either.