6. Everyone Mortal Kombat 9
Mortal Kombat 9 had its head on a swivel. It knew what it was a competent fighting game which wasnt as deep as competitors Street Fighter, Soul Calibur, Virtua Fighter and Tekken, but made up for it with sheer unadulterated violence. And I say, good for them. Its nice for a studio to know their strengths, to not try to cook you caviar when they can do an awesome steak. Yet giving the people what they want is fine, but taking it to a degree where it doesnt make any bloody sense any more is surely a fault on someones part. And make no mistake, Mortal Kombat 9 did exactly that they made the violence so ridiculous that even dedicated players cocked an eyebrow. Specifically, Im talking about the X-Ray vision, which let you see your punches crack bones. Now you might raise the point that I shouldnt ask for Mortal Kombat to be realistic, and you might be right. After all, this is a game where a man who shoots ice can wear your spine as a belt, so to ask for any concessions might be deemed as ridiculous. But by allowing us to see exactly what the attacks were doing when we pummelled our hapless opponent made for a weird feeling clearly these guys get damaged like regular people, so how are they still walking around under such superhuman punishment? You had odd instances where Scorpion would be backflipping about after breaking his spine, and Mileena would be somersaulting after suffering a broken neck. But the worst one was Baraka his X-Ray move involved shoving his blades through his opponent's head, literally through the brain. Baraka gave people labotomies, but they fought back as if nothing had even happened to them when they should really be brain damaged and blind. It was confusing, is what Im saying.