10 Ways Video Games Blew Your Mind (Without You Even Realising)

9. Only What You Can See Is Rendered - Horizon Zero Dawn

Horizon Zero Dawn
Sony

Horizon Zero Dawn is a stunningly beautiful open world title, and remains one of the most visually impressive games on the PS4. This is even more impressive given that developers Guerrilla Games are known primarily for the Killzone series - linear first person shooters with very little in terms of open world features. So how, I hear you ask, have they managed to achieve an open world with such lavish detail that doesn't run with the frame rate of a slide show?

Guerrilla Games used a system which allows the game to render only what the player can see, effectively unloading everything off to the side of, or behind, the character's field of view.

This, along with a great deal more trickery such as switching out distant objects with 2D images, allows for the creation of a beautiful playable environment with significantly less processor load.

With massive, sumptuous, open world games being the norm in AAA development, techniques such as these have become commonplace, but Guerrilla giving us a window into these tricks just makes us appreciate their craft even more.

Contributor

A self-taught video editor with nearly 25 years of experience, Joe worked in freelance videography for many years before joining WhatCulture in 2018. During that time, he has expanded his work to include both writing and presenting, and has been at the forefront of several new channel launches including WhatCulture Horror and WhatCulture Star Wars, largely defining their visual identity through the design and curation of their bespoke assets. As a dedicated WhatCulture Gaming staff member, he has spearheaded numerous new content strategies and formats, and has taken the lead on various charitable projects that have raised large sums of money for charities close to his heart. Bluesky and Instagram: @jjpinwheel