6. EA Give Star Wars Battlefront Single-Player Content
It's telling that in amongst Star Wars' latest silver screen version netting over a billion dollars (puts little finger to corner of mouth), EA have continually discounted Battlefront to get around the overwhelmingly negative press surrounding its release. Just to be clear, Battlefront is a phenomenal 20 minutes; a real rip-roaring ride of blaster-fire and gorgeously-realised immortal iconography, so much so, it managed a 20th spot on our Game of the Year. But that's it - once you've died n' respawned a few hundred times in the space of a few minutes, you'll feel the fun sucked out of you like life from an electrified Senator Palpatine. When you boil it down, EA released the barest minimum of a Star Wars Battlefront experience and expected fans to cough up not only the $60 for the base game, but another $50 for the Season Pass. We didn't, we wouldn't, and although SWB has had fairly healthy sales, the cries (in their millions) for single-player content are deafening. As such, one of the future DLC packs will almost undoubtedly be a string of campaign missions, even if they just use the levels they've already rendered and give them specific objectives with fully-voiced cutscenes.