20 Classic Nintendo Games That Desperately Deserve Sequels
7. Super Mario Bros. 2
"Wait, what's this doing here, Mario, sequels, etc." Right, we've been through this before. If there is one franchise which is anything but lacking in sequels, it's Super Mario, Bros.. But do note that we've singled out a very specific title here. After 1988's Super Mario Bros. 2, Mario returned to his block-bashing and enemy-stomping ways, and aside from a minor detour in Super Mario Sunshine, has never really looked back. And to be honest, it's left some of us wanting for more of this style of Mario to return. Nintendo has given us the slightest tease with certain aspects of Super Mario 3D World, but we want a full game of turnip-tossing and enemy-throwing goodness, whether it's 2D or 3D styled gameplay (or heck, both! Or one of each!). And if they return to Subcon and the cast of crazies fought in the NES classic, so much the better. As it is, many of them have already made permanent homes for themselves in Mario's world and appeared in numerous other titles, most prominently the Shy Guys, Bob-ombs, and Birdo(s?). Besides, we need a good Mario platformer where Bowser isn't the final enemy for a change. Oh, and to handle the elephant in the room: Yes, Super Mario Bros. 2 was made from a Famicom Disk System game titled Yume Kj: Doki Doki Panic. However, that was something of a licensed game for Fuji Television Network and their Yume Koj '87 event, with Fuji TV designing the four playable characters as their mascots and Nintendo designing... well, pretty much everything else, which is why they were pretty much adopted into Mario by NIntendo, and Super Mario Bros. 2 (aka Super Mario USA in Japan) has been the only version of the game re-released and/or remade since. That's also assuming they weren't originally intended for Mario in the first place as part of a longer plan, which would explain the inclusion of Mario elements (POW blocks, Starmen) in Yume Kj: Doki Doki Panic. And that's without getting into things such as how the four main Mario characters' traits were defined by this game (including Luigi's appearance as more than a palette swap of Mario, for one). So please leave your "not a real Mario game" arguments at the door. For all intents and purposes, this is a Mario game, adopted or otherwise.
Former Nintendo Power writer, current Nintendo Force writer. Wrote the book on Mega Man (The Robot Master Field Guide). Was once fired by Vince McMahon. Dabbles in video games, comic books, toys, and fast food curiosities. Once had a new species of exotic bird named after him. It died.
You can find more of his writings, musings, and other such things on his websites at Nyteworks.net.