20 Classic Nintendo Games That Desperately Deserve Sequels
8. F-Zero
F-Zero is perhaps one of the most commonly-requested candidates for a sequel on this list, and for good reason. The idea of racing around a futuristic racetrack with high-tech rocket cars driven by a selection of comic book-styled heroes, villains, and aliens has a strong appeal. Despite this, however, it seems to be a rather polarizing game. Simply put, it is not an easy game - racing around at those speeds is anything but easy, and while those who can master it derive great pleasure from the experience, it would seem that more people aren't quite up to the task, opting to put the game down after a few failed attempts and leave it to the pros. Since the release of F-Zero GX in 2003 for the GameCube, Nintendo EAD general manager Shigeru Miyamoto described the game as a disappointment, later stating he was unsure of where to take the series and expressing surprise that people still wanted more, as the series changed so little since its Super NES debut. If nothing else, it's surprising that Nintendo didn't put the series up to receive motion controls on the Wii, though one might suppose they might not be precise enough for the high speeds the game is known for. But at the very least, thanks to an outpouring of fans on Twitter, it seems Miyamoto is now more aware than ever that people still want more F-Zero.
Former Nintendo Power writer, current Nintendo Force writer. Wrote the book on Mega Man (The Robot Master Field Guide). Was once fired by Vince McMahon. Dabbles in video games, comic books, toys, and fast food curiosities. Once had a new species of exotic bird named after him. It died.
You can find more of his writings, musings, and other such things on his websites at Nyteworks.net.