17 Gaming Secrets Only Losers Discover
7. Death By Mind-Sex (Mass Effect 2)
Like many top-tier modern RPG with branching storylines, complex characters, and deep player agency, the original Mass Effect trilogy allows its protagonist – Captain Shepard – to indulge in romantic relationships with numerous partners.
No matter how positively or negatively these encounters go, they never result in death. That is, unless Shepard succumbs to the temptations of Asarian fugitive killer Morinth in Mass Effect 2.
The child of squadmate Samara – whose loyalty mission involves murdering her disgraced daughter – Morinth is an Ardat-Yakshi who drains her mate’s life during sex. If Shepard embraces his renegade side by helping her kill Samara, Morinth will come aboard his Normandy ship, pretend to be Samara, and lay low in Shepard’s quarters.
When players play their cards right – or, rather, wrong – and successfully flirt with Morinth, she’ll tell Shepard that she wants him to “feel every nerve in [his] body pulsing with pleasure.” She also says that because he’s “different,” he won’t be at risk of having his “nervous system overloaded with . . . ecstasy” like one of her prior lovers: Nef.
If Shepard’s libido overrides his sense of logic, he’ll sleep with Morinth after she tells him to “embrace eternity.” As promised, Morinth literally and figuratively blows Shepard’s mind, leaving players to reload their last checkpoint and steer clear of Miranda’s advances in the future.