17 Gaming Secrets Only Losers Discover

6. Drive Away & Die (Clock Tower)

Clock Tower
Human Entertainment

Released in 1995, Clock Tower was a landmark entry in the burgeoning survival horror subgenre.

It centers on a girl named Jennifer who’s taken to the Barrows family manor and, alongside several other adopted girls, subsequently stalked by the murderous Scissorman (a.k.a. Bobby Barrows). In the process, Jennifer must continually evade him as she tries to escape with her new friends: Laura, Lotte, and Ann.

Predictably, there are numerous endings to uncover depending on Jennifer’s actions, and one of the most sinister – commonly called Ending H – can occur mere minutes after Clock Tower begins.

After the girls arrive, Jennifer goes looking for their guardian, Ms. Mary. However, she immediately hears a scream and searches for the cause, ultimately bearing witness to Ann falling through a stained-glass skylight after being stabbed by Scissorman. It’s a clever nod to Dario Argento’s Suspiria, and obviously, Scissorman then chases Jennifer throughout the estate.

Eventually, she can find her way into the garage, locate a car key, and decide to escape without helping anyone else.

If she does, Clock Tower cuts to a still image of the vehicle in motion as the credits roll. Yet, once they’re done, we see a brief scene of Jennifer’s eyes widening as she notices the Scissorman’s shears emerging from the backseat of the car.

Better luck next time, Jennifer.

 
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Hey there! Outside of WhatCulture, I'm a former editor at PopMatters and a contributor to Kerrang!, Consequence, PROG, Metal Injection, Loudwire, and more. I've written books about Jethro Tull, Opeth, and Dream Theater and I run a creative arts journal called The Bookends Review. Oh, and I live in Philadelphia and teach academic/creative writing courses at a few colleges/universities.