20 Great Video Games That Everybody Turned Against

8. Fallout 3 (2008)

Fallout 3
Bethesda

The title that truly put the Fallout franchise on the map, Bethesda’s Fallout 3 gives us a grim, post-nuclear USA to roam as the Lone Wanderer, a late-term orphan who sets out into the bleak aboveground world to find their father. Along the way, we are given the full nuclear fallout experience, facing famine, violence, mutations and the strange societies that form from the ruins of the old one.

This action RPG may not exactly be a rip-roarer, but it is an all-timer, with a massive open world environment, a well-balanced blend of combat and more cognitive challenges, and so many of the lasting hallmarks of the franchise – not least the ever-present, happy-as-Larry mascot of the games, Vault Boy.

And yet, despite the undeniable quality of the game, its universal acclaim and its monumental sales record, everyone turned against it for the exact same reason: the ending. Now, story-wise there’s nothing wrong with the ending, it’s more that it does actually end. As in, once you’ve finished you cannot continue playing – it’s new game or nothing. Few, if any, modern studios would risk this kind of move, but Bethesda wanted that definitive, movie-like conclusion – and they paid the price, all but forcing them to release DLC that allowed play to continue. 

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