20 Great Video Games That Everybody Turned Against

5. Halo Infinite (2021)

Halo Infinite
Xbox Game Studios

The once Xbox-exclusive Halo franchise began its life with Combat Evolved back in 2001. The game delivered a first-person shooter unlike any other at the time, with a full 3D environment in which we played as Master Chief and his group of enhanced super-soldiers in the 26th century, facing off against the Covenant to dominate ring-shaped world Halo.

Since then, the franchise has developed in every different direction, extending to new consoles, branching out into other media – you name it. But while so many changes, everything kind of stays the same. Halo: infinite, the series’ sixth main instalment, dropped us in once again as Master Chief, fighting a mercenary organisation this time – the Banished – on the Zeta Halo ringworld. If it ain’t broke, don’t fix it.

Except it was broke.

It’s a ridiculously good fun game, and a return to form for the series that captures the spirit of the original, and yet there’s just not nearly enough of it. Players soon discovered Infinite was a scaled back entry missing many of the elements they expected, including Forge, co-op and campaign mission replay. It took ages to get just a slow drip of additional content from developer 343, including a terrible battle pass system, and then they just kind of gave up. They didn’t build on the game or take it anywhere, leaving us wondering what the point was in the first place. 

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