20 Great Video Games That Everybody Turned Against

4. Tom Clancy's Rainbow Six Siege (2015)

Rainbow Six Siege Angela Bassett
Ubisoft

Tom Clancy has enjoyed a long life beyond his death, thanks to the many video game series that spawned from his writing. Foremost amongst these is Rainbow Six, the Ubisoft tactical shooter following clandestine international counterterrorist organisation Rainbow, with thirteen main titles to its name to date.

The seventh main entry in the franchise, Siege, hit eighth gen consoles hard in 2015, with a follow up release on ninth gen in 2020. Serving as a soft reboot for the series, Siege is focused on on environmental destruction and player cooperation, with attack-and-defend matches and a multitude of modes, including hostage rescue, bomb disposal and securing an area. And the lack of a campaign mode didn’t matter because Ubisoft kept coming back with updates, proving how the now-normal games-as-a-service model could succeed.

But. (Of course there’s a but.)

While the game offers next-level tactical shooter gaming, and an unparalleled teamwork design, it was beset by a whole host of problems from the start. Its rough launch was combated by Ubisoft’s willingness to work on it, and yet their output couldn’t last, with content releases slowing to a crawl, and major technical issues never getting totally fixed, including near-game-breaking bugs, with players getting banned, the proliferation of cheating and the balance of mouse and keyboard vs controller players on consoles making the game a misery. And that’s without mentioning the seriously damaging recent hack, which left gamers with the gravest concerns. 

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