5 Reasons Modern Gamers Struggle To Get Girlfriends
2. They Are Awful Conversationists
Modern video games have some of the most detailed and involving narratives available in any entertainment medium today. They allow players to take up a first-hand perspective and some even offer the chance to influence the direction and style based on certain choices we can make. And they do all of this without giving us a voice. Though many modern video games utilise dialogue trees as a tool to allow players to push the game's progress in one direction or another, they never give gamers the freedom to put their own personality and expression into it. Gamers are presented a selection of conversation options in a given scenario, each of which will force the game into a certain direction based on the implications it has for character, tactics etc. Since these options are almost always polar opposites and are even classified by types, most gamers simply opt for the choice that they think will give their game the playthrough they want, and give the choice no further thought. This use of simple narrative choices gives the impression of freedom to gamers, but really it is just as restrictive an experience as those games that use voiceless protagonists. Gamers have no personality or expressional input into the games themselves and are simply guided by the most basic of good/bad mechanics. As a result of this, the art of conversation in video gaming is lost and has become basic and uninteresting - it may as well just have "good option" and "bad option" pop up on-screen and save the writers having to come up with the phrases since this is really all the players see anyway! I implore you, for the sake or your conversational skills in the real world, next time you play through a scenario like this in a game; think about it. Read the actual words rather than just choosing the option that will make you most heroic or most evil as quickly as possible. Who knows, you may even pick up some witty lines from the likes of Fallout or Mass Effect! Just don't choose the violent ones; you don't want to be that guy.