8 Times Video Games Got Star Wars Wrong

8. Neglecting The Lightsaber (And Making Starkiller Too Powerful) - The Force Unleashed

Star Wars The Force Unleashed
LucasArts

Woah-hey-woah there Tex. I hear you! The Force Unleashed is good. It was one of the first games I ever followed through its development and it made me a huge fan of William Haden Blackman, who - fun fact - went onto write comics for DC, and is now busy assembling LucasArts 2.0 at Hangar 13. Sorta. Anyway - the Force Unleashed.

The game put you in the shoes of one Galen Marek, Darth Vader's secret apprentice who went by the codename Starkiller. (Another fun fact - he was played by Sam Witwer, who went on to voice Maul so well in The Clone Wars and Star Wars Rebels.)

The game placed a HUGE focus on the Force - but in that kind of OTT Legends-y way where you'd take down Star Destroyers with your bare hands, and turn legions of stormtroopers into bantha fodder with little difficulty.

That's... fine for a video game one would suppose, but part of being a Jedi or Sith is to wield the coolest weapon known to man - the lightsaber. It's 'there' in Force Unleashed, but it's kind of an afterthought, which took away from the experience overall.

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Content Producer/Presenter
Content Producer/Presenter

Resident movie guy at WhatCulture who used to be Comics Editor. Thinks John Carpenter is the best. Likes Hellboy a lot. Can usually be found talking about Dad Movies on his Twitter at @EwanRuinsThings.