8 Video Games That Could Have Just Been An Email
7. Super Meat Boy Forever
It's fair to say that by 2020 fans of the all-timer platformer Super Meat Boy were beyond jonesing for a sequel, but man, what a letdown it ended up being.
The chief complaint about Super Meat Boy Forever is that Team Meat made it an auto-runner, meaning that players no longer had control of Meat Boy's movements beyond jumping.
Further polarising was the decision to have levels be procedurally generated depending on the player's skill level, ensuring that this sequel lacked the tightness and exactitude of its predecessor.
Ultimately Super Meat Boy Forever came and went in a flash, because while it's actually a rather good example of an auto-runner, it's consequently a terrible Super Meat Boy game, and hardly what anyone who loved the original wanted for a sequel.
Team Meat originally designed the game as a mobile-only spin-off before pivoting it into a direct sequel, and boy does it show.
The fact that very few people talk about the game today, except to dunk on it of course, says it all.