8 Ways Video Games Make No Sense (And We Don't Care)

2. Sam Fisher's Glowing Night-Vision Goggles - Splinter Cell

splinter cell blacklist
Ubisoft

Splinter Cell's Sam Fisher is one of the most iconic video game protagonists of all time, and one of the most notable elements of his attire is his distinctive night-vision goggles, which of course emit a bright green light when in use.

This fundamentally makes no sense at all considering that Splinter Cell is a stealth-centric franchise and lighting yourself up with a literal neon signpost is pretty much the last thing a master infiltration operative like Fisher would ever want to be doing.

It's all the more outrageous as the series' NPCs typically don't pay the light much mind.

This is basically a glaring example of ludonarrative dissonance in action and one the series' devs have themselves discussed, noting that the glowing night-vision goggles were an attempt to give Sam an iconic look, even if it came at the expense of internal logic.

Really, they're a mechanic for the audience to see and be wowed by rather than something we're genuinely supposed to believe exists in the reality of the game's world, but nobody could be blamed for thinking that explanation is a bit of a reach.

 
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Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.