9 Video Games That Used Everything You'd Learned Against You

1. Sekiro Fundamentally Changes The From Software Formula

bovine defence force
Activision

Finally got gud at Dark Souls and Bloodborne, did you? Think you're ready for playing From Software's follow-up adventure, Sekiro: Shadows Die Twice, do you? WRONG!

Sekiro may take the basis of what made From Software's games great, with a fantastic world to explore and big monsters to kill, but the way it plays is so completely and fundamentally different to what came before it, you're going to have to retrain your brain to play it.

While Dark Souls was all about blocking, and Bloodborne was all about dodging, Sekiro is about parrying. It's arguably the hardest game From Software has ever created, as its extremely fast paced, enemies attack relentlessly, and you need to learn to master the art of constantly parrying and returning damage by attacking in between parries.

Even for the hardiest of From Software fans, playing Sekiro is difficult. Once you've tried to beat the same boss eighty times and still came up short (which actually happened to us, no exaggeration there, we counted), you know that From has actively made sure that this game turned the tables on you completely if you were a fan of their games.

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Contributor

Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.