9 Video Games You Never Thought You'd Get To Play

4. Alan Wake

Duke Nukem Forever
Remedy

This may come as news to some of you, but Alan's adventure in Bright Falls was originally going to be an open world adventure, with vehicular sections and all.

It seems weird to picture the author driving round in an unstructured manner, but it nearly happened. However, and probably for the best, Remedy decided it would mess with the pacing and order of the story and scrapped that idea.

Early plans for Alan Wake actually came out off the back of Max Payne 2, way back in 2003, but didn't come to fruition and start development until two years later.

It didn't go through many revisions, bar the example above, but very little was seen of the game between 2006 and 2009. Speculation that it would become vaporware (games in a constant state of development limbo) were abound, despite the assurances from Microsoft and Remedy that it was coming.

And thankfully, patience paid off when it finally did arrive in 2010. The exclusivity to the Xbox and PC didn't damage it too much, as it went on to eventually shift two million copies.

No writer's block for Remedy, thankfully.

 
First Posted On: 
Contributor
Contributor

Player of games, watcher of films. Has a bad habit of buying remastered titles. Reviews games and delivers sub-par content in his spare time. Found at @GregatonBomb on Twitter/Instagram.