4. Assassin's Creed Makes Learning Fun
The biggest appeal of Call of Duty back when it was first released in 2003 was the historical accuracy of the World War II setting. I fondly remember taking control of my charming, well-spoken British soldiers as we seized control of the Pegasus Bridge from the Nazis, and then battling it through Stalingrad as a fearless Russian with nothing but a handful of bullets, and finally storming the Reichstag and planting a Soviet flag on the roof. It all felt like a bit of a history lesson. Treyarch continued with the Second World War theme in World at War in 2008 then dealt with the Cold War in Black Ops in 2010. Remember the meeting with JFK? Good times indeed. But Modern Warfare scrapped all this in favour of far-fetched future battles where you learn precisely bugger all that could help you in a history exam. And with Black Ops 2 now partially set in 2025, we can pretty much wave goodbye to ever learning anything from the series ever again. Thanks for crapping on education, Activision! Since 2007 however, Assassins Creed has plunged us into the Middle East during The Crusades, Renaissance Italy, Ottoman-era Istanbul (or Constantinople, as it was back then. See! Learning!), and soon, well be in the midst of the bloody American Revolution - times in history that have rarely seen much exposure. When I played Brotherhood and Revelations I found myself with Wikipedia open researching real life characters I was meeting in the game. Ubisoft take history very seriously and have historians on staff making sure every tiny aspect is as accurate as it possibly can be. Assassins Creed III is apparently so accurate the creators knew pretty much an hour-to-hour basis of where Benjamin Frankin was during the Revolution so they could figure out where hell seamlessly fit into the game. And originally, the new hero, Connor Kenway was going to scalp his victims until their Mohawk consultants piped up and said that was a strange thing to do, so they scraped it. You certainly dont get that level of detail in Call of Duty.