Fight animations are one thing, but even the traversal, general use of weapons and stealth attacks here look incredibly weak. There's a hilarious moment where Jacob sneaks up on someone (having dropped like a lead weight next to one of his partners), only to barely touch his neck and watch the person awkwardly tumble to the floor. There's still no weight or purpose to your manoeuvres, and the more Ubisoft's art team work their behinds off on what's got to be one of the most jaw-dropping and realistic graphics engines in the business - the more it highlights how archaic their animation is by comparison.