Assassin's Creed: Unity - 10 Things We Can't Wait To Experience

7. The New Combat System

By the time Black Flag rolled around, the AC series had developed a combat system that made racking up kill after kill so very easy. We lost count of the amount of people we felled in ACIV, but it was a ridiculously high number by the time the credits rolled. Ubisoft is mixing this up in Unity by first of all removing the double hidden blade, a series mainstay ever since it was developed for Ezio in Assassin's Creed II. Instead Arno will be equipped with a mere single blade and players will have to think more strategically than before about their next moves. To go alongside this Ubi has also revamped the combat system. It's now said to be much harder to play, with the insta-kill counter button of previous games being totally removed and guards who will attack more aggressively and react to Arno's moves. There's also the new, game changing Phantom Blade, a mechanic that allows Arno to shoot a blade across a vast distance to kill someone on the sly. Who knows what other secrets Ubi might have planned for the final build of the title? Hopefully there'll also be plenty of combat upgrades to help keep combat fresh through the storyline.
Contributor
Contributor

Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.