Assassin's Creed: Unity - 10 Things We Can't Wait To Experience

8. AC Goes RPG

In the past, Assassin's Creed games have given gamers several options for kitting out their character. You've been able to change your clothes, weapon sets and even build up a ship, but you've always been limited in terms of abilities by what the game dictates. Unity is set to shake this up by including - for the first time in the series - the ability to level up Arno's abilities as you go, unlocking new parkour and other upgrades as you progress. This allows you to craft your Assassin in a new way; you might, for example, get a new traversal move, or instead put your efforts into upgrading your weaponry and making you all the more deadly. This new approach works in tandem with the game's narrative. Arno's story chronicles his rise through the ranks of the Assassins, and what better way to experience his growth than in a natural way that progresses as Arno becomes more experienced? It's also going to be extremely interesting to see parkour moves progress naturally as the game goes on, particularly as parkour has been completely revamped from the ground up to make movement much more fluid than in previous titles.
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Contributor

Dan Curtis is approximately one-half videogame knowledge, and the other half inexplicable Geordie accent. He's also one quarter of the Factory Sealed Retro Gaming podcast.