Bloodborne: 10 Fan Demands It Must Meet

9. Up The Visuals

Largely thanks to its mod-happy community, the PC version of Dark Souls 2 has put a pleasing coat of paint over the game's dated visuals. On the whole, though, graphics haven't changed much since the 2011 release of Dark Souls, and the series is beginning to stand out in the wrong way for it. Thankfully, Bloodborne will be running on the significantly updated PlayStation 4€”updated from PlayStation 3, anyway€”meaning a fresh shipment of eye candy is all but inevitable. However, there's more to the production value of Souls games than pixel count and frame rate. Unlike the distinctly Gothic styling of the original, Dark Souls 2 leaned heavily on Victorian architecture and put a new face to its environments with grand arches, intricate columns, lofty enclosures and the like. This helped the game establish its own identity and to visually separate it from its predecessor, and Bloodborne needs to do the same€”though it is, of course, free to form its own style. That's tradition, after all.
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A freelance games writer, you say? Typically battling his current RPG addiction and ceaseless perfectionism? A fan of horror but too big a sissy to play for more than a couple of hours? Spends far too much time on JRPGs and gets way too angry with card games? Well that doesn't sound anything like me.