Call Of Duty: WW2 Review - 7 Ups & 3 Downs
6. The Campaign Is A Major Return To Form
Another aspect of the CoD games that's been suffering lately is the campaigns, which have continually attempted to one-up each other in increasingly daft ways, to the extent that we ended up with Black Ops III's incoherent cerebral mess of a campaign.
Infinite Warfare was meanwhile weirdly bland and failed to make the most of Kit Harrington's presence as the villain, but WW2's campaign smartly tones things down with a straight-forward historical romp that recalls the earlier CoD and Medal of Honour titles.
In addition to its pleasant simplicity, there's no regenerating health this time, not to mention a squad mechanic in which the player must request medkits, ammo, binoculars and grenades from their teammates.
Though it still clocks in at just 5-6 hours, it's a sharply-paced sprint that's a little more challenging than most CoD campaigns, and is driven forward by surprisingly fleshed-out characters and diverse mission objectives.
If you loved the last few CoD campaigns, you might find this a little too grounded, but if you're craving something with more basic humanity, this is an action extravaganza worthy of your favourite summer blockbusters.