Dark Souls 2: 10 Gaming Tropes You Quickly Need To Unlearn In Preparation

4. Me - 100, Giant Rat - 0 I chose the Giant Rat because of their frequent appearance in tutorial levels, where they are always an arbitrary mob that goes down with complete ease. I am, however, referring more generally to the small, insignificant creatures that people never, ever die to in action orientated games. Mud-crabs, anyone? Forgive this little anecdote, but in Dark Souls 1 there was this mushroom look-a-like thing that I thought looked really cute and harmless. It then one-bombed me. So you know where I'm going with this. In Dark Souls II, all it will take is a seconds lapse in concentration, a slight edge of cockiness, and even the weakest, or least-threatening looking enemy can make you look like a complete idiot. Everything wants to kill you, and everything CAN and WILL kill you multiple times. And as I mentioned before, even the enemies which you have killed numerous times before can still make a meal out of you in seconds. The game keeps you on your toes, and ensures that it is always getting the full attention it deserves. No freebies here, I'm afraid.

Contributor

When he's not out in Newcastle wasting his money on dubious vodka, Jack enjoys taking procrastination to new levels via the wonders of video gaming, TV, books, and shiny things on the Internet. In other words, he's a student.