Dark Souls 2: 10 Gaming Tropes You Quickly Need To Unlearn In Preparation
4. Me - 100, Giant Rat - 0 I chose the Giant Rat because of their frequent appearance in tutorial levels, where they are always an arbitrary mob that goes down with complete ease. I am, however, referring more generally to the small, insignificant creatures that people never, ever die to in action orientated games. Mud-crabs, anyone? Forgive this little anecdote, but in Dark Souls 1 there was this mushroom look-a-like thing that I thought looked really cute and harmless. It then one-bombed me. So you know where I'm going with this. In Dark Souls II, all it will take is a seconds lapse in concentration, a slight edge of cockiness, and even the weakest, or least-threatening looking enemy can make you look like a complete idiot. Everything wants to kill you, and everything CAN and WILL kill you multiple times. And as I mentioned before, even the enemies which you have killed numerous times before can still make a meal out of you in seconds. The game keeps you on your toes, and ensures that it is always getting the full attention it deserves. No freebies here, I'm afraid.