Days Gone: 10 Exciting Gameplay Features You Need To Know About
4. Full-On Ecosystem Where Nobody Is Safe (Including The Zombies)
You remember the first time you saw two tigers fighting each other in Far Cry 3 and realized that this game world isn't just out to get you, it's out to get everyone? Days Gone looks to be going for the same concept with a volatile world of marauders that want whatever they can get their hands on and undead freakers who aren't against attacking their own kind.
Deacon will constantly be attacked and in danger, but if it makes you feel any better, everyone else is in the same boat. You'll see Freakers start getting violent with one another after something sets one of them off, as well as some infected animals that will scratch and claw anyone who crosses their path.
Avoiding discrimination is the name of the game when it comes to these dynamic ecosystems, and it would appear Days Gone's world obliges.
Violence and getting eaten is one thing, but getting singled out? That's way worse. Thankfully, you, along with every other being roaming the landscape, are equally screwed.