3. Dynamic World Events
Open-world games have evolved a lot since 2008. In the current gaming climate, it's not enough to just have a massive or detailed open world, but the environments themselves need to feel spontaneous, unpredictable, and most importantly, lived in. While the Fallout series has always had the latter part down, as we've already mentioned how well the franchise has dealt with factions and communities, all the games so far have been lacking in meaningful spontaneous encounters. Although yeah, sometimes you'd get a bounty on your head or you'd be delivered a message out of nowhere, these impromptu events never really felt natural during the course of the previous titles, and would often come at times when you least expected them. But with the newest game Bethesda has promised a vibrant and constantly shifting game world with a variety of wacky and wonderful events to stumble across outside of the main missions. While it was always fun to run across Raiders battling Radscorpions in the old titles, the newest release is planning to up that level of spontaneity and unpredictability to the max.
Josh Brown
Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.
See more from
Josh