Fallout 4: 10 Key Lessons From 2013's Biggest Games
3. A Little Humour Doesn't Hurt - Saints Row IV
The Fallout games have a relatively delicate tonal balance: after all, they're set in a post-apocalyptic wasteland, where joy isn't much to be found. The earlier Fallout games were a little sillier in regard to their characters, whereas a grittier direction was taken for Fallout 3 onwards, opting instead for some deliciously dark gags. Still, the colourful characters, especially in New Vegas, do give the games a certain lightness of touch that prevents them from becoming overly somber or overwrought. Bethesda would do well to follow this for Fallout 4. That's not to say that we need a guy running around in a hotdog suit like in Saints Row IV, but that game made it clear how much gamers love a developer just throwing caution to the wind in the effort of entertaining audiences. Fallout 4 should probably be an arduous journey, but the occasionally daft moment to break up the tension and create a little levity would not go amiss.
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.