Fallout: New Vegas - 9 Things Nobody Admits It Did Better Than 4

9. It Actually Lets You Role Play With Different Builds

New Vegas
Bethesda

One of Fallout 4's biggest problems was that it extremely limited how fans could role-play. Their character's backstory and role in the main narrative was set in stone, and while you could tinker with it to an extent, it was always within the strict parameters the devs set for you.

New Vegas on the other hand lets players tackle both the story and gameplay in whatever way they want. With the only facts for certain being that you were a courier before you were shot in the head, it's up to you to tailor your character's personality, playstyle and motivations going forward.

Even better, you could reinforce these ideas with the gameplay itself: want to be a smooth-talking swindler who bluffs his way through the game? Go for it. A hulking strongman with low intelligence who solves every problem by punching it? That's just as viable as anything else.

Every type of build is accounted for when it comes to the ways the game lets you complete quests, and it makes for a far more open and expressionistic experience in the long run.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.