Final Fantasy 7 Remake HANDS ON: 8 Ups & 3 Downs

6. The Scale

final fantasy 7
Square Enix

This might also be difficult to describe, but the world this game is set in feels huge.

Midgar, back in the original Final Fantasy VII felt impossibly big. Video games hadn't really created a setting as big as that before, and when you realised there was actually an entire world out there to discover around it, the possibilities stretched off into the infinite.

Of course, we now all know the world map wasn't that large, and of course, there were only small areas of the city you could ever possibly access, but it at least still gave the illusion of size. A vital component of losing yourself in any RPG.

Despite how high the bar has been raised for this in the preceding 20 years though, the Final Fantasy VII Remake does again have that feeling of enormity. Catching sight of Midgar through buildings and across the skylike makes you feel like there's a whole living city out there that you'll eventually get to explore, making thoughts of the world as a whole frankly mind-boggling.

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Managing Editor
Managing Editor

WhatCulture's Managing Editor and Chief Reporter | Previously seen in Vice, Esquire, FourFourTwo, Sabotage Times, Loaded, The Set Pieces, and Mundial Magazine