5. Weight Fluctuation

To create a carefully constructed, muscular frame through months and months of working out at the local gym, or hit up
Burger Shot or
Well Stacked Pizza Co and pile on the pounds? Alternatively, why not do neither and let our bodies get ravaged into a painfully thin, skeletal like frame? These were the decisions we had to make in 2004's San Andreas via the weight fluctuation feature. The feature itself was criticised by many, with some pointing out that the maintenance of the protagonists dietary requirements at times hindered the progression of missions or just going out into the open world and having fun. I however thought of it as being a touch of realism that the Rockstar franchise desperately needed. It was the ultimate in character customisation, and walking around shirtless after a hard session at the gym, displaying CJ's rock-hard abs was a rewarding experience.