5. Build An Experience, Not Visuals
Ready at DawnGame reveals are typically spearheaded by the same marketing spiel, with publishers relying on resolution, frame rate and copious superlatives to grab attention. The truly finicky will even delve into polygon counts and processor clock speeds, rarely bothering to flesh out the significance of their allegedly high numbers. Is eye candy all the next generation of console gaming has to offer? Improved visual fidelity is a welcomed improvement, but should it be the only improvement? What about the nuts and bolts of gaming, the equally important but less obvious aspects of the experience? Load times, queue speeds, data management, installation rates, connection reliability and more seem equally deserving of a touch-up. Updated visuals will never be a bad thingunless of course they lead to the sort of
budgeting discussed earlierbut they should not take priority in development. Make them the lovely ribbon on top of a collectively revamped package, and well be in business.