Red Dead Online: 7 MAJOR Issues Rockstar Must Address
4. Survival Mechanics Just Don't Work Online
In Red Dead Redemption 2's single-player, survival was a priority. As Arthur Morgan, players had to ensure that not only they stayed fit and healthy, but that the camp did too. It added a whole new level of immersion to Rockstar's typical blend of third-person open world exploration, and though there were occasions were it proved tedious, for the most part, it proved to be a success.
That being said, it's unlikely many players were asking for the survival mechanics to be brought across to Online, where death is infinitely less impactful and a repetitive occurrence. No one wants to spend their hard-earned dollar on oatcakes and tins of baked beans when they want to dive in and outfit their character with a whole host of different looks, and given GTA Online placed no restrictions on letting players do just that, it's disappointing to see Red Dead do the exact opposite.
Surviving out in the wild with your pals sounds like a great idea, but if Rockstar are dead set on retaining the feature, it might be a good idea to segregate servers based on those who want to mess around with hunger meters online, and those who don't.